Bearing off is the final stage of the game. Once all 15 of your checkers are in your own home board (points 1-6), you can start removing them from the board according to your dice rolls. For example, rolling a 5 allows you to remove a checker from your 5-point. If the point corresponding to a die roll is empty, but there are checkers on higher-numbered points, you must move a checker from a higher point. If all your checkers are on points lower than a die roll, you can bear off a checker from the highest occupied point. The first player to bear off all their checkers wins.
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